# 0 - Pre-War "Dreadnaughts"
model = {
	cost						= 11
	buildtime 					= 730
	defaultorganisation 		= 30
	manpower					= 1
	maxspeed					= 15
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 2
	visibility					= 90
	seadefence					= 9
	airdefence					= 4
	seaattack					= 9
	airattack					= 1
	subattack					= 1
	shorebombardment			= 4
	transportcapability			= 0
	aircraftcapacity			= 0
	range						= 6000
	supplyconsumption			= 1
	fuelconsumption				= 1
}
# 1 - Basic Battleship 150mm+
model = {
	cost						= 12
	buildtime 					= 730
	defaultorganisation 		= 30
	manpower					= 1
	maxspeed					= 20
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 3
	visibility					= 90
	seadefence					= 15
	airdefence					= 6
	seaattack					= 15
	airattack					= 1.5
	subattack					= 1
	shorebombardment			= 5
	transportcapability			= 0
	aircraftcapacity			= 0
	range						= 8000
	supplyconsumption			= 1
	fuelconsumption				= 1
}
# 2 - Basic Battleship 350mm+
model = {
	cost						= 13
	buildtime 					= 730
	defaultorganisation 		= 30
	manpower					= 1
	maxspeed					= 20
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 3
	visibility					= 90
	seadefence					= 15
	airdefence					= 6
	seaattack					= 18
	airattack					= 1.5
	subattack					= 1
	shorebombardment			= 8
	transportcapability			= 0
	aircraftcapacity			= 0
	range						= 8000
	supplyconsumption			= 1
	fuelconsumption				= 1
}
# 3 - Improved Battleship
model = {
	cost						= 14
	buildtime 					= 730
	defaultorganisation 		= 30
	manpower					= 1
	maxspeed					= 25
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 3
	visibility					= 90
	seadefence					= 21
	airdefence					= 7
	seaattack					= 22
	airattack					= 2
	subattack					= 1
	shorebombardment			= 9
	transportcapability			= 0
	aircraftcapacity			= 0
	range						= 9000
	supplyconsumption			= 1
	fuelconsumption				= 1
}
# 4 - Advanced Battleship
model = {
	cost						= 16
	buildtime 					= 730
	defaultorganisation 		= 30
	manpower					= 1
	maxspeed					= 27
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 4
	visibility					= 90
	seadefence					= 30
	airdefence					= 8
	seaattack					= 27
	airattack					= 3
	subattack					= 1
	shorebombardment			= 11
	transportcapability			= 0
	aircraftcapacity			= 0
	range						= 10000
	supplyconsumption			= 1
	fuelconsumption				= 1
}
# 5 - Nuclear Battleship
model = {
	cost						= 20
	buildtime 					= 790
	defaultorganisation 		= 30
	manpower					= 1
	maxspeed					= 30
	surfacedetectioncapability	= 1
	airdetectioncapability		= 1
	subdetectioncapability		= 4
	visibility					= 90
	seadefence					= 33
	airdefence					= 8
	seaattack					= 32
	airattack					= 4
	subattack					= 1
	shorebombardment			= 12
	transportcapability			= 0
	aircraftcapacity			= 0
	range						= 80000
	supplyconsumption			= 1
	fuelconsumption				= 0
}